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Kiri

3D model of Kiri the Kitsune - my Pathfinder character.

Model is inspired by League of Legends’ champion models and was a practice in character creation and rigging/animation.

Used AdvancedSkeleton to assist with rigging and animations. There is a mix of IK/FK blending/switching, along with dynamic joint chains for her tail/ponytail/scarf.

Concepts and texture created in Clip Studio Paint and Photoshop, 3D model created in Autodesk Maya.

Kiri

Kiri reference art

Kiri reference art

Kiri 3D A-pose concept/reference

Kiri 3D A-pose concept/reference

Rigging test and colour tests compared to background environment (environment from League of Legends Summoner's Rift)

Rigging test and colour tests compared to background environment (environment from League of Legends Summoner's Rift)

Texture and Wireframe

Texture and Wireframe